#pragma once
#ifndef	MESHINSTANCE_H
#define MESHINSTANCE_H
#include "../RenderableObjects/RenderableObject.h"
#include <string>

class CStaticMesh;
class CGraphicsManager;
class CMeshInstance : public CRenderableObject
{
private:
	CStaticMesh *m_StaticMesh;
public:
	CMeshInstance(const std::string &Name, const std::string &CoreName);
	~CMeshInstance();
	void Render(CGraphicsManager *GM);
};


#endif